The Way Things Are

by Jared Rea


No Other Explanation

In an interview today with Mortal Kombat creator Ed Boon, my boss asks the question, “When you sat down to design this game, what were your goals? And when did you start working on the game?” His response-

When Mortal Kombat: Armageddon was completed in 2006, we started working on this having no knowledge of including DC characters.

Yet, three years ago on July 19, 2005, NeoGAF user habeem4999 baffles everyone by posting the following fact sheet. He was then laughed out of the thread.

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We originally thought him to be a prophet, but that’s not the case. This, my friends, is the work of a time lord and I feel that his dark work has only begn.

Where Reviews go to Die

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“So what do you think?”

I hate that question because more often than not, it gets me into trouble. This is something I was asked a lot after my first night in Liberty City. After all the hype and hyperbole, it seemed like all anyone wanted to know was the opinions of others, whether to validate their own or not. Crawling to bed post midnight launch and after hours of roaming the city, even my girlfriend had to ask the question. So what the hell did I think?

“I didn’t have a religious experience,” I told her

And I’m still waiting for one.

Continue reading ‘Where Reviews go to Die’

The Blissful Blip

There should be a film made about my playing Halo 3 again. It would be called, “How Jared Got His Fierce Back.” And while they’re at it, they could make a documentary about why I don’t blog when I totally should, like last week when I put my new feature up about Xbox 360 achievements and how they need fixing.

I was actually inspired by an article by Nadia Oxford over at 1UP on how we, the gamers, are completing our games less and less these days. In my case, I already knew she was right, but I checked out my Gamercard anyway and found that for all these games that I love, my lack of achievements said otherwise. This sent me into a brief frenzy of achievement hunting, which would explain why you may have seen me playing The Simpsons Game and Project Gotham Racing 4.

Kongregate, which has an achievements system all its own, also played into all this as I rediscovered it thanks to our indie gaming week over at GameTap. It’s amazing how Microsoft’s system has changed the way we play games and appreciate games, as there’s nothing more rewarding than earning a few ego boosting points simply by burning the rope. Unfortunately, developers still have plenty to learn about making them so.

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Halo 3, Avalanche: Overdriftacular

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I loved Race mode in Halo: Combat Evolved. Many a nights were spent in Blood Gulch, chasing down friends and ramming them off the ledges of the infamous canyon. So you can only imagine how bummed I was to find out that not only was it removed from Halo 2, but it didn’t return in Halo 3, either. And while the latter came with the Forge creation tool, I never felt particularly inspired to create my own race track, though plenty of others did.

I wasn’t inspired, that is, until I got my pre-release code for the Legendary Map Pack and with it, Avalanche. With little to no experience under my belt, I dove into Forge and through plenty of experimentation, came my first creation: Overdriftacular.

Map: Overdrift 1.1 (04.15.08)
Gametype: Overdriftacular (04.15.08)

“Everyone on Installation 04 drifted. It was impossible to drive straight.”

Continue reading ‘Halo 3, Avalanche: Overdriftacular’

Work It Out Now

header_rockband_penny.jpgNow that the girlfriend and I have our new place setup the way we like it, we can focus on more important stuff like getting the band back together. Yes, Friendship Adventure is back and we’ve even got a new guitarist so that I don’t have to pull double duty on the vocals (even if it does give me an excuse to break out the mic stand). That puts me back behind the drums and returning to an old problem: my faulty red pads.

I never did get a chance to send in my second kit, so instead I turned to the Internet to help solve my problems. I had heard rumors on these here Internets that a mere penny could solve my waning pads. As it turns out, the rumors are true! I looked up a video and proceeded to pry the covers off my drums by force (naturally, the only answer). Once inside, all I had to do was unscrew the sensor, replace the rubber shock pad with a shiny, US penny and put it back together. The entire operation took about 5 minutes and behold, the drum roll is back!

Now if only the download content could return to glory, too. The six pack of Boston was incredible and while “Still Alive” was cute, it was still only one song. Worse yet, tomorrows content is none other than the awful selections from the once-exclusive Official PlayStation Magazine disc. Having “Sprode” on another game is nice, I guess, but it’s been scientifically proven that any Freezepop song is infinitely superior with guitars. To what depraved favor must it come to for “Who’s Next” to see a release already?

Bikini Slasher Burnout

Sigh. Remember how hyped I was for Oneechanbara becoming a full-length feature film? Yeah, I’d like to get off the hype train at the next stop, please.

It’s not that it’s filled with cheese and bad acting (Because seriously, what else would you expect?), it’s that I’m pretty sure I’ve seen better cheesecake action in dirty, softcore sentai videos. In other B gaming news, I finally have a partner again in the Earth Defense Force. Soon, the achievements shall be mine!

The captain is dead! FOLLOW THE CAPTAIN! EDF! EDF!