Jared Rea

Spelunker, Needs Calcium Badly

In a random fit of retro craving (I was in the mood for some good chiptune) I stumbled upon this Spelunker melody. The progression of which should sound very familiar to those who have ever attempted the deep dive.

I’ve never quite settled on whether I thought Spelunker was a bad game or not. Looking back, it could have been considered a fairly revolutionary title with its seamlessly connected levels and large variety of different traps and puzzle elements. It was also developed by some kind of otherworldly fiend whose mere existence in this plane depended on the tears of children of which it fed.

And yet, it managed to be come an utterly charming piece of 8-bit nostalgia. It’s hard to deny a poor cave dweller who drops dead if he falls more than 2 pixels at a time.

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