[Feature] Lucy Bradshaw Interview
Here’s the second part of the Spore launch event that I promised, an interview with executive producer, Lucy Bradshaw. The entire event was running late and so I only had ten minutes to ask her the big questions, which of course led to the somewhat tepid reviews that were coming out that night.
“The one thing that I’m finding that I’m really happy to see is that even the hardest of core gamers who are saying, ‘This isn’t what I really expected,’ they’re recognizing where the magic is.”
We also talked about how focus groups originally hated Spore and what it was like to work with Will Wright on this go around. Enjoy!
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